Salvo – Hex Grid Battleship Game
← Return to Salvo – Hex Grid Battleship Game
Devlog
- May 07, 2026 by baodingball#salvo, #battleship, #turn-base, #pen-and-paperTwo-player hot seat mode is finally done! You can play with your friends, taking turns firing salvos, on a single device. You can switch from "vs AI" mode to 2-player mode , and vice-versa, anytime by... Continue reading
- April 25, 2026 by baodingball#Salvo, #battleship, #turn-base, #strategy, #pen-and-paperQuite excited to introduce the new feature added to Salvo: AI Opponents! It was a eureka moment. As we continue to improve the built-in computer opponent for the game, different variables were generat... Continue reading

- April 17, 2026 by baodingball#salvo, #battleship, #turn-based, #strategy, #pen-and-paperAdded time in random seed generation to make sure the AI places its ships on different location especially when playing on a freshly opened page... Continue reading
- April 11, 2026 by baodingball#salvo, #battleship, #turn-based, #pen-and-paper, #strategy, #navalA mathematical approach to locating enemy ships may be sound, but against an adaptive and observant human player, such tight strategy will not cut it. In time a leak will be found in the computer's ga... Continue reading
- April 05, 2026 by baodingball#salvo, #battleship, #turn-based, #strategic, #pen-and-paperFig. 1. Battleship destroyed on turn 6 after being shot once on turn 5 Hello everyone. I have just uploaded Salvo v3.1.8 The AI has ditched the probabilistic Monte Carlo simulation in favor of a faste... Continue reading

- April 03, 2026 by baodingball#salvo, #battleship, #python, #pen-and-paper, #strategy, #wargameSalvo is now fully playable on mobile phones!!! Initially I tried including touch controls to rotate the ship, but I can not get two-touch to work. So, I finally settled on buttons. Rotate Button - yo... Continue reading

